Design and Computer Simulated User Scenarios: Exploring Real-Time 3D Game Engines and Simulation in the Maritime Sector
dc.contributor.author | Hjelseth, Snorre | |
dc.contributor.author | Morrison, Andrew | |
dc.contributor.author | Nordby, Kjetil | |
dc.date.accessioned | 2016-02-09T12:45:12Z | |
dc.date.accessioned | 2016-02-16T12:23:55Z | |
dc.date.available | 2016-02-09T12:45:12Z | |
dc.date.available | 2016-02-16T12:23:55Z | |
dc.date.issued | 2015 | |
dc.identifier.citation | International Journal of Design 2015, 9(3):63-75 | nb_NO |
dc.identifier.issn | 1994-036X | |
dc.identifier.uri | http://hdl.handle.net/11250/2379193 | |
dc.description | - | |
dc.language.iso | eng | nb_NO |
dc.title | Design and Computer Simulated User Scenarios: Exploring Real-Time 3D Game Engines and Simulation in the Maritime Sector | nb_NO |
dc.type | Journal article | nb_NO |
dc.type | Peer reviewed | |
dc.date.updated | 2016-02-09T12:45:12Z | |
dc.identifier.cristin | 1321961 | |
cristin.fulltext |
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