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dc.contributor.authorHjelseth, Snorre
dc.contributor.authorMorrison, Andrew
dc.contributor.authorNordby, Kjetil
dc.date.accessioned2016-02-09T12:45:12Z
dc.date.accessioned2016-02-16T12:23:55Z
dc.date.available2016-02-09T12:45:12Z
dc.date.available2016-02-16T12:23:55Z
dc.date.issued2015
dc.identifier.citationInternational Journal of Design 2015, 9(3):63-75nb_NO
dc.identifier.issn1994-036X
dc.identifier.urihttp://hdl.handle.net/11250/2379193
dc.description-
dc.language.isoengnb_NO
dc.titleDesign and Computer Simulated User Scenarios: Exploring Real-Time 3D Game Engines and Simulation in the Maritime Sectornb_NO
dc.typeJournal articlenb_NO
dc.typePeer reviewed
dc.date.updated2016-02-09T12:45:12Z
dc.identifier.cristin1321961
cristin.fulltext


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