Digital Craft --Explorations of the craft value in ceramic making
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- Design 
My exploration process evolves from illustrating out the possibilities with the digital tool to support ceramic craft people’s creative work to envision digital tool as a storytelling device. As a designer who has no prior knowledge about ceramic craft, and the ambition was to cross the parallels studies the intersection between the ceramic handicraft and digital fabricating during these four months. This is almost an impossible task for the designer to accomplish. Since ceramic craft is very difficult that takes years to learn. My design approach contains mostly learning by doing things and exploring the digital design possibilities, which ends up depicting these possibilities. Inspired by openness and sharing culture in the craft community. The content of the report and the sharable scripts will become the learning materials, which is more about thinking what value should be carried out when alternative digital fabrication techniques(like3D printing) spread so rapidly. Similarly, those digital programmes should act as a kind of material and sensation that customized to craft people’s needs. This project also evidenced some of these possibilities of exploring the potentials of data to enhance crafters’ productive and creative works. By working collectively with crafters coming out with some physical objects, examine a new way of incorporating digital tool in exchanging knowledge between design and craft to further define a more nuanced definition of the craft value in the digital age.