• Depth of field : discursive design research through film 

      Arnall, Timo; Martinussen, Einar Sneve (Journal article; Peer reviewed, 2010)
      This article is about the role of film in interaction and product design research with technology, and the use of film in exploring and explaining emerging technologies in multiple contexts. We have engaged in a ...
    • Designing tangible interaction using short-range RFID 

      Nordby, Kjetil; Morrison, Andrew (Journal article; Peer reviewed, 2010)
      Short-range Radio Frequency IDentification (SR-RFID) technology embedded in mobile phones offers interaction design practitioners the potential to design new forms of mobile experiences. The article presents a design ...
    • Embodied and Distributed Parallel DJing 

      Cappelen, Birgitta; Andersson, Anders-Petter (Peer reviewed; Journal article, 2016)
      Everyone has a right to take part in cultural events and activities, such as music performances and music making. Enforcing that right, within Universal Design, is often limited to a focus on physical access to public ...
    • Have you heard this? : designing mobile social software 

      Knutsen, Jørn; Morrison, Andrew (Journal article; Peer reviewed, 2010)
      ‘Desktop’ social networking services are migrating to mobile devices. Research into the design of mobile social software (MoSoSo), especially its communication design, is emerging. The case we present is from a ...
    • Navimation : exploring time, space & motion in the design of screen-based interfaces 

      Eikenes, Jon Olav; Morrison, Andrew (Journal article; Peer reviewed, 2010)
      Screen-based user interfaces now include dynamic and moving elements that transform the screen space and relations of mediated content. These changes place new demands on design as well as on our reading and use of such ...