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Design education, practice, and research : on building a field of inquiry
(Journal article; Peer reviewed, 2014)This article reviews how the fields of architecture and design have developed during recent decades and discusses the relations and synergistic interplay between three constituent components: practice, education, and ... -
Design Facilitation as Emerging Practice: Analyzing How Designers Support Multi-stakeholder Co-creation
(Journal article; Peer reviewed, 2017)Designers increasingly find themselves facilitating large-scale design events. Yet few have explored design facilitation as an emerging practice. This article examines the design facilitation practices used in two Norwegian ... -
Design for Design
(Master thesis, 2024-06) -
Design gjennom blindhet Utforsking av mobilitet i byen for blinde og svaksynte
(Master thesis, 2019-05) -
Design Practice in Human Computer Interaction Design Education
(Journal article; Peer reviewed, 2014)As the need for Human Computer Interaction (HCI) designers increases so does the need for courses that best prepare students for their future work life. Multidisciplinary teamwork is what very frequently meets the ... -
Design support at the front end of the New Service Development (NSD) process : the role of touch-points and service personality in supporting team work and innovation processes
(CON-TEXT / Thesis ; 55, Doctoral thesis, 2013)This thesis explores the first stages of New Service Development, and focuses upon the role that design can play to improve the innovation performance of a development team. The work took a ”research by design” approach, ... -
Design-led innovation for more plant-based food: An interdisciplinary approach to more consumer-centric product development
(Peer reviewed; Journal article, 2023) -
Designerly Approaches for Catalyzing Change in Social Systems: A Social Structures Approach
(Peer reviewed; Journal article, 2021)Given the growing interest in systemic design, there is a demand for designerly approaches that can aid practitioners in catalyzing social systems change. The purpose of this research is to develop an initial portfolio of ... -
Designing a modern rat trap
(Master thesis, 2017-12) -
Designing Behavior – Using Behavior Theory in Designing for Welfare Technology
(Master thesis, 2017-05) -
Designing easy access to care for first-episode psychosis in complex organizations
(Peer reviewed; Journal article, 2019) -
Designing Empowering Vocal and Tangible Interaction
(Chapter, 2013)Our voice and body are important parts of our self-experience, and our communication and relational possibilities. They gradually become more im portant for Interaction Design due to increased development of tangible ... -
Designing Empowering Vocal and Tangible Interaction
(Chapter, 2013)Our voice and body are important parts of our self-experience, and our communication and relational possibilities. They gradually become more im portant for Interaction Design due to increased development of tangible ... -
Designing fertility otherwise: Of human, animal and soil relations
(Peer reviewed; Journal article, 2023) -
Designing for brand experience : operationalizing a service dominant logic approach to branding through service design
(CON-TEXT. PhD thesis;89, Doctoral thesis, 2017)This thesis reports on a research project that explored how Service Design could be used to facilitate the translation of Brand Strategy into Customer Experience. In this context, Designing for Brand Experience is proposed ... -
Designing for Listening Exploring New Interactions in Music Streaming
(Master thesis, 2018-05) -
Designing performativity for mixed reality installations
(Journal article; Peer reviewed, 2010)This article takes up the concept of performativity prevalent in the humanities and applies it to the design of installation arts in mixed reality mode. Based on the design, development and public access to two specific ... -
Designing Sound for Recreation and Well-Being
(Chapter, 2014)In this paper we explore how we compose sound for an interactive tangible and mobile interface, where the goal is to improve health and well-being for families with children with disabilities. We describe the composition ... -
Designing Sound for Recreation and Well-Being
(Chapter, 2014)In this paper we explore how we compose sound for an interactive tangible and mobile interface, where the goal is to improve health and well-being for families with children with disabilities. We describe the composition ... -
Designing tangible interaction using short-range RFID
(Journal article; Peer reviewed, 2010)Short-range Radio Frequency IDentification (SR-RFID) technology embedded in mobile phones offers interaction design practitioners the potential to design new forms of mobile experiences. The article presents a design ...